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The Flashlight is a mechanic in Ultimate Custom Night returning from FNaF 2 and FNaF 4.

Gameplay[]

The flashlight is used to ward off certain animatronics such as Nightmare BB and Phantom Freddy. It does not run off its own battery like it did in the second game. Instead, it runs off the main power system, so the player must be careful when using it so that the player would not drain away their power. To activate the flashlight, press 'Z'. However, when Balloon Boy appears at the player's office, he can disable the flashlight at a certain time, making it difficult to fend off the animatronics that are affected by the flashlight.

Animatronics that are affected by the flashlight:

  • Phantom Freddy
    • It is used to fend him off, causing him to de-materialize. If you ignore him, he will cause a jumpscare.
  • Nightmare Freddy
    • It is used to fend off his Freddles. If you ignore his Freddles for long enough, they will accumulate and Nightmare Freddy will jumpscare you.
  • Nightmare Balloon Boy
    • It is used to fend him off. When he is standing, you need to use the flashlight on him. If the player flips up their monitor while he is standing, he will jumpscare them. However, when he is slouching, the player should avoid using the flashlight on him. If you shine your light on him when he is slouching, he will jumpscare you.

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Mechanics
Main Mechanics
CutscenesBeginning MinigameAchievementsCertificatesCatalog ModeOffice MonitorEndingsFaz RatingsLawsuitPlay TestingSalvage (Mechanic)SponsorsTemperatureJumpscares
Custom Night Mechanics
IntermissionsPower-UpsTabletFreddy MaskFlashlightDoor ControlsDuct SystemMusic BoxAudio LureHeaterNoise MeterDeath CoinMusic SelectionGlobal Music BoxFive Nights with Mr. HugsClockPresetsPower IndicatorTemperatureFaz-CoinsPlushiesShock PanelFigurinesVent MonitorWet Floor SignPower A/CPower GeneratorSil. Ventilation
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